Course description

This course considers both music and digital games in light of their playability. It aims to provide students with critical frameworks for addressing the diverse roles played by music in digital games as well as the ways in which playing digital games can be considered a musical activity. Focusing on games across an array of genres from first-person shooters to rhythm-action titles, the course will introduce students to recent scholarship on digital games from multiple disciplinary angles. No formal musical training is necessary, but suitably qualified students may take the course as a 3000-level elective by signing up for MUSIC 3901 and completing additional research components involving the creation and/or analysis of specific soundtracks or performances.

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Previously offered classes

The next offering of this course is undetermined at this time.