Course description

In this non-credit class, you’ll experiment with 3-D printers and other leading-edge tools to create small robotic devices, which you'll then use to explore topics such as artificial intelligence, online gaming, and the Internet of Things. You'll supplement makerspace activities with college-level coursework in subjects ranging from engineering and ethics to science and technology, and you'll enjoy field trips to Cornell’s first-class research facilities, nanotechnology labs, and synchrotron. Presentations will be given by distinguished guest lecturers, including award-winning MacArthur Fellow Jon Kleinberg, chair of Cornell's acclaimed Information Science department and a professor in both Computer Science and Information Science. After working through the expected mechanical challenges in designing your robot, you will solve behavioral challenges for it, combining input and output devices with your own code. You'll also use wifi-enabled micro-controllers to control your robots and influence the game's outcome, blurring the lines between autonomous robots, online gaming, and remote control via the Internet.

No prior experience with coding is required; students of all levels, from beginners to experts, are welcome.

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Previously offered classes

The next offering of this course is undetermined at this time.